20. Armory: Daedric Artifacts

Some of the most powerful magic items in the Elder Scrolls universe.


Daedric artifacts are a staple of Elder Scrolls games. They are powerful magical items with unique effects and varying degrees of sentience. Many of them can be easily converted into D&D; I did my best to do so following the guidelines I set for myself at the inception of this blog. For example, if there is an existing magical item whose effects fit a Daedric Artifact, I chose to use it (Mehrunes Razor – Nine Lives Stealer). Furthermore, I did not take effects from the video game and force-fit them into D&D, instead opting to create something flavorful and easily understandable. Lastly, simplicity and elegance of design are usually among my priorities. With the exception of Umbra, I don’t think I have any overly complex Artifacts.

Continue reading “20. Armory: Daedric Artifacts”

10. Armory: Arcane Spells and Soul Gems

Five new spells and the rules for soul gems.


In this post I will feature several spells that appear in the Elder Scrolls games but do not have clear counterparts in D&D 5E. I will also include rules and lore on soul gems.

These spells fall under the arcane category (as opposed to divine and nature), and most of them are available to bards, sorcerers, and wizards.

Continue reading “10. Armory: Arcane Spells and Soul Gems”

9. Armory: Magic Items, vol. 1

A miscellany of magic items tailored for an Elder Scrolls campaign.


Here I will present eight of my favorite magical items I have used in my Elder Scrolls campaigns. Each will have a short description and my commentary. Items will be presented in alphabetical order and are a good mix of different types of magical items.

Continue reading “9. Armory: Magic Items, vol. 1”